#include <tiny_obj_loader.h>
◆ blendu
bool tinyobj::texture_option_t::blendu |
◆ blendv
bool tinyobj::texture_option_t::blendv |
◆ brightness
real_t tinyobj::texture_option_t::brightness |
◆ bump_multiplier
real_t tinyobj::texture_option_t::bump_multiplier |
◆ clamp
bool tinyobj::texture_option_t::clamp |
◆ colorspace
std::string tinyobj::texture_option_t::colorspace |
◆ contrast
real_t tinyobj::texture_option_t::contrast |
◆ imfchan
char tinyobj::texture_option_t::imfchan |
◆ origin_offset
real_t tinyobj::texture_option_t::origin_offset[3] |
◆ scale
real_t tinyobj::texture_option_t::scale[3] |
◆ sharpness
real_t tinyobj::texture_option_t::sharpness |
◆ texture_resolution
int tinyobj::texture_option_t::texture_resolution |
◆ turbulence
real_t tinyobj::texture_option_t::turbulence[3] |
◆ type
The documentation for this struct was generated from the following file: