Claire's Game Engine
Full C++ Engine using OpenGL
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tinyobj::skin_weight_t Struct Reference

#include <tiny_obj_loader.h>

Public Attributes

int vertex_id
 
std::vector< joint_and_weight_tweightValues
 

Member Data Documentation

◆ vertex_id

int tinyobj::skin_weight_t::vertex_id

◆ weightValues

std::vector<joint_and_weight_t> tinyobj::skin_weight_t::weightValues

The documentation for this struct was generated from the following file: