Claire's Game Engine
Full C++ Engine using OpenGL
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tinyobj::points_t Struct Reference
#include <
tiny_obj_loader.h
>
Public Attributes
std::vector<
index_t
>
indices
Member Data Documentation
◆
indices
std::vector<
index_t
> tinyobj::points_t::indices
The documentation for this struct was generated from the following file:
Engine/GameTool/Visual/Mesh/
tiny_obj_loader.h
tinyobj
points_t
Generated by
1.13.2