Claire's Game Engine
Full C++ Engine using OpenGL
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tinyobj::lines_t Struct Reference

#include <tiny_obj_loader.h>

Public Attributes

std::vector< index_tindices
 
std::vector< int > num_line_vertices
 

Member Data Documentation

◆ indices

std::vector<index_t> tinyobj::lines_t::indices

◆ num_line_vertices

std::vector<int> tinyobj::lines_t::num_line_vertices

The documentation for this struct was generated from the following file: