#include <tiny_obj_loader.h>
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void(* | vertex_cb )(void *user_data, real_t x, real_t y, real_t z, real_t w) |
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void(* | vertex_color_cb )(void *user_data, real_t x, real_t y, real_t z, real_t r, real_t g, real_t b, bool has_color) |
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void(* | normal_cb )(void *user_data, real_t x, real_t y, real_t z) |
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void(* | texcoord_cb )(void *user_data, real_t x, real_t y, real_t z) |
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void(* | index_cb )(void *user_data, index_t *indices, int num_indices) |
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void(* | usemtl_cb )(void *user_data, const char *name, int material_id) |
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void(* | mtllib_cb )(void *user_data, const material_t *materials, int num_materials) |
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void(* | group_cb )(void *user_data, const char **names, int num_names) |
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void(* | object_cb )(void *user_data, const char *name) |
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◆ callback_t()
tinyobj::callback_t::callback_t |
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◆ group_cb
void(* tinyobj::callback_t::group_cb) (void *user_data, const char **names, int num_names) |
◆ index_cb
void(* tinyobj::callback_t::index_cb) (void *user_data, index_t *indices, int num_indices) |
◆ mtllib_cb
void(* tinyobj::callback_t::mtllib_cb) (void *user_data, const material_t *materials, int num_materials) |
◆ normal_cb
◆ object_cb
void(* tinyobj::callback_t::object_cb) (void *user_data, const char *name) |
◆ texcoord_cb
◆ usemtl_cb
void(* tinyobj::callback_t::usemtl_cb) (void *user_data, const char *name, int material_id) |
◆ vertex_cb
◆ vertex_color_cb
The documentation for this struct was generated from the following file: