Claire's Game Engine
Full C++ Engine using OpenGL
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#include <Vertex.h>
Public Attributes | |
Vector3 | position = Vector3::Zero |
Vector3 | normal = Vector3::Zero |
Vector2 | uv = Vector2::ONE |
Vector3 Vertex::normal = Vector3::Zero |
Vector3 Vertex::position = Vector3::Zero |
Vector2 Vertex::uv = Vector2::ONE |