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Here is a list of all functions with links to the classes they belong to:
- u -
- Unload() : Mesh, ShaderProgram, Texture
- Unsubscribe() : InputEvent
- UnSubscribeToAllEvents() : InputManager
- Up() : Transform
- Update() : Actor, AnimatedSpriteRenderComponent, Camera, Component, EditorController, Engine, MoveComponent, Scene, Window
- UpdateComponentsTransform() : Actor
- UpdateInfo() : Texture
- Use() : ShaderProgram