Claire's Game Engine
Full C++ Engine using OpenGL
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Here is a list of all functions with links to the classes they belong to:
- a -
Actor() :
Actor
AddActor() :
Scene
AddAnimation() :
AnimatedSpriteRenderComponent
AddComponent() :
Actor
,
PhysicManager
AddDebugRender() :
IRenderer
AddForce() :
MoveComponent
AddRenderComponent() :
IRenderer
AddTexture() :
Mesh
AnimatedSpriteRenderComponent() :
AnimatedSpriteRenderComponent
AsMatrix() :
Quaternion
AssetManager() :
AssetManager
attrib_t() :
tinyobj::attrib_t
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1.13.2