Claire's Game Engine
Full C++ Engine using OpenGL
Loading...
Searching...
No Matches
RectangleRenderComponent Member List

This is the complete list of members for RectangleRenderComponent, including all inherited members.

Component(Actor *pOwner, int pUpdateOrder=100)Component
GetDrawOrder() constRenderComponentvirtual
GetOwner() constComponent
GetRenderType() overrideRectangleRenderComponentvirtual
GetUpdateOrder() constComponent
mColorRenderComponent
mOwnerComponentprotected
mRectangleRectangleRenderComponent
OnEnd() overrideRenderComponentvirtual
OnStart() overrideRenderComponentvirtual
OnUpdateWorldTrandform()Componentinlinevirtual
Render(IRenderer *pRenderer) overrideRectangleRenderComponentvirtual
RenderComponent(Actor *pOwner)RenderComponent
SetActive(bool isActive)Component
SetOwner(Actor *pOwner)Component
Update()Componentinlinevirtual
~Component()Componentinlinevirtual