Hello!

I'm Claire Benes !

I'm a Passionate and dedicated 4th-year video game student at ArtFx, specializing in programming with a strong focus on C++ and C#. I’m continuously honing my skills in game development, from tech art to engine and optimization.

Recently, I had the opportunity to serve as the Lead Programmer on a published video game, now available on itch.io. This project allowed me to work closely with my team and the design team to bring our vision to life.

💻 Explore My GitHub Projects: GitHub

📄 Check out my LinkedIn account: LinkedIn

🕹️ Play our Game on itch.io: Rise of Wukong

I’m always eager to connect with like-minded professionals and explore new opportunities in the gaming industry. Let’s create something amazing together!

Claire Benes

Games

Check out the games I've worked on.

BulletHell BulletAnimated
Bullet Hell Engine
Duck DuckAnimated
Duck Duck Ghost
Wukong
Rise Of Wukong
BabyBubbleBattle BabyBubbleBattleAnimated
Baby Bubble Battle
Dragon DragonAnimated
Back to the Dragon's Lair
Tactical TacticalAnimated
Tactical RPG
Fork ForkAnimated
Fork It Up!
Moon MoonAnimated
Moon Patrol Remake
Heist HeistAnimated
Time Heist
Ordeal OrdealAnimated
Ordeal
Doom DoomAnimated
Doom (Unreal)
Hope HopeAnimated
Last Hope

Other Projects

Check out some of my other work.

Water Project FishAnimated
Procedural Underwater Scene
Wave WaveAnimated
Custom 3D Engine
Fractal FractaleAnimated
Fractal Shader
Wuwa wuwaAnimated
Procedural Painting Effect
Bridge BridgeAnimated
Procedural Bridge
Cable CableAnimated
Procedural Cable
Gun
3D Gun Modeling
Car
3D Car Modeling
Pumpkin
3D Pumpkin Modeling

Experience

July 2025 - September 2025 (2 month)
Multiplayer Game Prototype · CARFOOLY
- Main programmer on a derby multiplayer game using Unreal Engine. Worked on player replication, car controls and main game loop.
- Wrote the project documentation, from Code Style, Project Structure to Bug Tracking.
Unreal, Fork, Jira
2021 - present
Personal Projects
From Procedural scenes and implementation, to engine or even phone applications, go into the Games and Other Projects section to see all of my work.
C++, C#, Unreal, Unity, Houdini, Raylib, Imgui, Git
2022 - present
Group and Solo Projects · ARTFX
- Lead programmer on multiple projects
- Working on some 2D platformer with 2D and 3D graphics
- Making some 3D games in solo or local multiplayer
- Implementing pathfinding algorithm
Go check all my work in the Games and Other Projects section !
C++, C#, Unreal, Unity, Git, Raylib, OpenGL, SDL
May 2022 (1J)
Side Scroller · Epitech
Made a full side scroller about a penguin sliding down to get ingredients for a Raclette
C#, Unity
June 2021 (10 days)
Game Designer Program
- Coding everyday with fellow programmers and living with them
Created "Last Hope" a game that won Best Potential Game Award
Godot
July 2020 (12 days)
Developper Program
- Coding everyday with fellow programmers and living with them
- Discovering Codewars, the Python language and some JavaScript.
Had a Leekwars tournament by the end of the program
Python, JavaScript
March 2018 (5 days)
10th Grade Internship · e-artsup
Discovery of the "Game Bachelor" program
Zbrush, Maya, Unity
July 2017 (10 days)
Video Game Academy Program
Discovery of game concepts and role-playing games

Education

Mastere Game Programming 2022 - present
ArtFx | Montpellier, France
Focused on gameplay programming with Unreal and Unity but also Engine in C++ with OpenGL and SDL.
High School Diploma 2020 - 2022
Lycée Victor Hugo | Colomiers, France
Specialized in Mathematics, NSI (Digital & Computer Science) and English Litterature

Skills

Languages

C++
C#
Python
VEX
HTML & CSS
JavaScript

Software

Unreal
Unity
Houdini
Git
OpenGL
ImGui
Raylib
Maya

Contact