Claire's Game Engine
Full C++ Engine using OpenGL
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This is the complete list of members for Vector4, including all inherited members.
Cross(const Vector4 &a, const Vector4 &b) | Vector4 | static |
Dot(const Vector4 &a, const Vector4 &b) | Vector4 | static |
GetAsFloatPtr() const | Vector4 | |
Lerp(const Vector4 &a, const Vector4 &b, float f) | Vector4 | static |
Magnitude() const | Vector4 | |
MagnitudeSqr() const | Vector4 | |
Matrix4 class | Vector4 | friend |
Normalize() | Vector4 | |
Normalize(const Vector4 &vec) | Vector4 | static |
ONE | Vector4 | static |
operator*(const Vector4 &left, const Vector4 &right) | Vector4 | friend |
operator*(const Vector4 &vec, float scalar) | Vector4 | friend |
operator*(float scalar, const Vector4 &vec) | Vector4 | friend |
operator*=(float scalar) | Vector4 | |
operator+(const Vector4 &a, const Vector4 &b) | Vector4 | friend |
operator+=(const Vector4 &right) | Vector4 | |
operator-(const Vector4 &a, const Vector4 &b) | Vector4 | friend |
operator-=(const Vector4 &right) | Vector4 | |
operator[](int i) | Vector4 | |
Reflect(const Vector4 &v, const Vector4 &n) | Vector4 | static |
ToString() const | Vector4 | |
Vector4() | Vector4 | |
Vector4(float x, float y, float z, float w) | Vector4 | |
Vector4(Vector3 vec3, float w=0) | Vector4 | |
w | Vector4 | |
x | Vector4 | |
y | Vector4 | |
z | Vector4 | |
ZERO | Vector4 | static |