Claire's Game Engine
Full C++ Engine using OpenGL
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This is the complete list of members for Rectangle, including all inherited members.
Collision(const Rectangle &a, const Rectangle &b) | Rectangle | static |
dimensions | Rectangle | |
NullRect | Rectangle | static |
operator!=(const Rectangle &other) const | Rectangle | |
operator==(const Rectangle &other) const | Rectangle | |
position | Rectangle | |
Rectangle(Vector2 pPosition=Vector2::ZERO, Vector2 pDimensions=Vector2::ONE) | Rectangle | |
ToSdlRect() const | Rectangle |