Claire's Game Engine
Full C++ Engine using OpenGL
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This is the complete list of members for Texture, including all inherited members.
GetHeight() const | Texture | |
GetSDLTexture() const | Texture | |
GetWidth() const | Texture | |
Load(IRenderer &pRenderer, const std::string &pFileName) | Texture | |
SetActive(int slot) const | Texture | |
SetTextureSize(int width, int height) | Texture | |
Unload() | Texture | |
UpdateInfo(int &pWidthOut, int &pHeightOut) | Texture |