Claire's Game Engine
Full C++ Engine using OpenGL
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Actor Member List

This is the complete list of members for Actor, including all inherited members.

Actor()Actor
AddComponent(Component *pComponent)Actor
Destroy()Actorvirtual
GetComponentOfType() constActorinline
GetPosition() constActor
GetState() constActor
mSceneActor
mTransformActor
OnCollide(Actor *collidedActor)Actorinlinevirtual
RemoveComponent(Component *pComponent)Actor
SetActive(bool isActive)Actor
SetScene(Scene *pScene)Actor
SetupComponents()Actorinlinevirtual
Start()Actorvirtual
Update()Actorvirtual
UpdateComponentsTransform()Actor
~Actor()Actorvirtual